Looking back at the past few weeks we've made some minor changes and we'd like to bring you up to speed. Changes: We've made some improvements to the overall Airdrop placement, they will no longer spawn high up in the air (They might still spawn above bushes but that will be resolved soon) It's no longer possible to interact with item frames, place boats or nether crystals in faction claims. You can no longer get damaged in the help area. From now on you no longer receive fall damage when falling into the arena We've (yes again) made changes to the way the restarting system on KitPVP works, it sometimes got stuck in either a shutdown or white listed state. TNT Mechanics: Now it's been noted again to me by our staff team that TNT mechanics remain a extremly big issue on Factions, while we are aware of this issue we can't Just fix it it's a very complicated matter to either work around or fix by making certain changes. We've tested a certain existing mechanism at the start of the season that ended up causing a substantial amount of lag. At this point we are trying to come up with alternate solutions and with improvements on the mechanism that we tried to apply to Factions but development is slow in this regard. Ricky and I do hope you guys understand that we are trying our best to get you the full experience without lagging the server to a point where we have to limit to say 100 players as a max. KitPVP Apart from the above TNT mechanics issues we'll also be making some changes to the kits at KitPVP, mostly kits will be changed accordingly to make them more balanced and we'll be increasing the amount of coins earned by 300%. SkyBlock In regards to SkyBlock there has been an issue with flight on other people their islands which should also be resolved soon. I hope you guys are somewhat up to speed with our current developments and are satisfied with our new fancy logo on the website and store!